Spore Sells Over One Million Units Since September 7

Spore, Electronic Arts’ new evolution game has sold a million units since its release on September 7. In less than 20 days, the sales figure for Spore hits one million mark. The sales figure includes the PC game version, Mac and Nintendo DS.

The question is, will Spore continues to evolve like the game itself?

Popularity: 1%

Spore Is Finally Released!

Spore is finally out!

Remember when it was announced like more than a year ago? Spore, the game that will take you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space is finally released on September 7, 2008 in the United States.

If you access iTunes Store, you can also get Spore Origins for iPhone for USD 10.

If you resides in Malaysia, you can download Spore Origins from Maxis/Hotlink Store for only MYR 8.

To learn more about Spore, visit www.spore.com.

Popularity: 1%

Spore

From the creator of The Sims, come SPORE™, an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.

Spore will be a simulation that “ranges from the cellular level to the galactic level”. It will consist of several long phases, each with its own style of play. In his Game Developers Conference speech, Will Wright likened the style of game-play of each phase to an existing game:

  1. Tide Pool Phase, similar to Pac-Man
  2. Creature Phase, Diablo
  3. Tribal Phase, Populous
  4. City Phase, SimCity
  5. Civilization Phase, Risk and Civilization
  6. Space Phase (a.k.a. UFO stage or Invasion), with some elements reminiscent of Destroy All Humans!, and later, sandbox gameplay.

Each phase of the game determines the starting point of the next phase. In the Game Developers Conference presentation, the creature that Will Wright was presenting during the creature phase was based on his earlier cell creature (in having three legs, a tail, eyes and mouth in roughly the same positions) that he had evolved through gameplay. He also mentioned that how each phase is played develops the creature’s personality, referring to whether the creatures would be logical or emotional, peaceful or violent, among other attributes.

Visit www.spore.com

Popularity: 1%