From the creator of The Sims, come SPORE™, an epic journey that takes you from the origin and evolution of life through the development of civilization and technology and eventually all the way into the deepest reaches of outer space.
Spore will be a simulation that “ranges from the cellular level to the galactic level”. It will consist of several long phases, each with its own style of play. In his Game Developers Conference speech, Will Wright likened the style of game-play of each phase to an existing game:
- Tide Pool Phase, similar to Pac-Man
- Creature Phase, Diablo
- Tribal Phase, Populous
- City Phase, SimCity
- Civilization Phase, Risk and Civilization
- Space Phase (a.k.a. UFO stage or Invasion), with some elements reminiscent of Destroy All Humans!, and later, sandbox gameplay.
Each phase of the game determines the starting point of the next phase. In the Game Developers Conference presentation, the creature that Will Wright was presenting during the creature phase was based on his earlier cell creature (in having three legs, a tail, eyes and mouth in roughly the same positions) that he had evolved through gameplay. He also mentioned that how each phase is played develops the creature’s personality, referring to whether the creatures would be logical or emotional, peaceful or violent, among other attributes.





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[...] Spore is now out! [...]
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